Hello, I'm Julia

I’m a Product Designer finishing an MA in Interaction Design at SETU. I like working on products that have a lot going on beneath the surface - the kind where good design depends on understanding how people think, what they notice, and where things start to become confusing.

My work covers research, interaction design, UI, prototyping and testing. I’ve worked on everything from onboarding and real client projects to AI-powered features.

Hello, I'm Julia

I’m a Product Designer finishing an MA in Interaction Design at SETU. I like working on products that have a lot going on beneath the surface - the kind where good design depends on understanding how people think, what they notice, and where things start to become confusing.

My work covers research, interaction design, UI, prototyping and testing. I’ve worked on everything from onboarding and real client projects to AI-powered features.

Hello, I'm Julia

I’m a Product Designer finishing an MA in Interaction Design at SETU. I like working on products that have a lot going on beneath the surface - the kind where good design depends on understanding how people think, what they notice, and where things start to become confusing.

My work covers research, interaction design, UI, prototyping and testing. I’ve worked on everything from onboarding and real client projects to AI-powered features.

My journey to UX

From fine art to

product design

Four years of critique taught me

to develop ideas, defend them

and keep questioning them. I still

design that way.

BA (Hons) Fine Art
Learning to question my own ideas
A First Class Honours degree at TUDublin. Developing and communicating ideas, working through critique, refining decisions.
Independent and client work
Designing for real problems
From onboarding to AI-powered experiences, working with businesses on the problems they actually have.
MA Interaction Design, SETU
Going deeper into how people use things
Research, prototyping and usability testing, in progress.

How I work

Understand first,

then design

User research and insight

development

Interviews, synthesis and

identifying real user needs,

using methods like affinity

mapping and qualitative

analysis.

Interviews

Affinity mapping

UX strategy and problem

framing

Defining problems, creating

personas and POV

statements, and turning

research into clear, user-

focused opportunities.

Personas

POV statements

Interaction and interface

design

Intuitive user flows,

wireframes and high-fidelity

interfaces that put clarity,

accessibility and usability

first.

Wireframes

Prototyping

My toolkit

What I use,

and what for

Understand

Turning conversations into clear

problems.

Miro

Tagging interview

transcripts and pulling

out themes.

Dovetail

Affinity mapping,

journey maps and

workshops with clients.

Design

Shaping flows, interfaces and

prototypes.

Figma

Wireframes, design

systems and

prototypes.

Framer

Building and publishing

my portfolio as a live,

responsive site.

Accelerate

Thinking partners, always checked

by me.

Claude

Synthesising research,

tightening writing and

prototyping in code.

ChatGPT

Brainstorming ideas

and stress-testing my

reasoning.

Beyond design

A few things

about me

Gaming

RPGs, souls-likes, indie

and co-op games,

mostly.

Reading

Fantasy fiction is my

favourite genre, with a

few classics too.

Sketching

It's what inspired the

little character on this

site. And yes, that

character is me.

Collecting

Figures of prehistoric reptiles, with a growing collection at my desk.

My journey to UX

From fine art to

product design

Four years of critique taught me to develop ideas, defend them and

keep questioning them. I still design that way.

BA (Hons) Fine Art
Learning to question my own ideas
A First Class Honours degree at TUDublin. Developing and communicating ideas, working through critique, refining decisions.
Independent and client work
Designing for real problems
From onboarding to AI-powered experiences, working with businesses on the problems they actually have.
MA Interaction Design, SETU
Going deeper into how people use things
Research, prototyping and usability testing, in progress.

How I work

Understand first, then design

User research and insight development

Interviews, synthesis and identifying real user needs, using

methods like affinity mapping and qualitative analysis.

Interviews

Affinity mapping

UX strategy and problem framing

Defining problems, creating personas and POV statements,

and turning research into clear, user-focused opportunities.

Personas

POV statements

Interaction and interface design

Intuitive user flows, wireframes and high-fidelity interfaces

that put clarity, accessibility and usability first.

Wireframes

Prototyping

My toolkit

What I use, and what for

Understand

Turning conversations into clear problems.

Miro

Tagging interview transcripts and pulling out themes.

Dovetail

Affinity mapping, journey maps and workshops with

clients.

Design

Shaping flows, interfaces and prototypes.

Figma

Wireframes, design systems and prototypes.

Framer

Building and publishing my portfolio as a live, responsive

site.

Accelerate

Thinking partners, always checked by me.

Claude

Synthesising research, tightening writing and

prototyping in code.

ChatGPT

Brainstorming ideas and stress-testing my reasoning.

ChatGPT

Brainstorming ideas and stress-testing my reasoning.

ChatGPT

Brainstorming ideas and stress-testing my reasoning.

Beyond design

A few things about me

Gaming

RPGs, souls-likes, indie and co-op games, mostly.

Reading

Fantasy fiction is my favourite genre, with a few

classics too.

Sketching

It's what inspired the little character on this site. And

yes, that character is me.

Collecting

Figures of prehistoric reptiles, with a growing collection at my desk.

My journey to UX

From fine art to product design

Four years of critique taught me to develop ideas, defend them and keep questioning them. I still design that way.

BA (Hons) Fine Art
Learning to question my own ideas
A First Class Honours degree at TUDublin. Developing and communicating ideas, working through critique, refining decisions.
Independent and client work
Designing for real problems
From onboarding to AI-powered experiences, working with businesses on the problems they actually have.
MA Interaction Design, SETU
Going deeper into how people use things
Research, prototyping and usability testing, in progress.

How I work

Understand first, then design

User research and insight development

Interviews, synthesis and

identifying real user needs, using methods like affinity mapping and qualitative analysis.

Interviews

Affinity mapping

UX strategy and problem framing

Defining problems, creating

personas and POV

statements, and turning

research into clear, user-

focused opportunities.

Personas

POV statements

Interaction and interface

design

Intuitive user flows,

wireframes and high-fidelity interfaces that put clarity, accessibility and usability first.

Wireframes

Prototyping

My toolkit

What I use, and what for

Understand

Turning conversations into clear

problems.

Miro

Tagging interview

transcripts and pulling

out themes.

Dovetail

Affinity mapping,

journey maps and

workshops with clients.

Design

Shaping flows, interfaces and prototypes.

Figma

Wireframes, design

systems and

prototypes.

Framer

Building and publishing

my portfolio as a live,

responsive site.

Accelerate

Thinking partners, always checked

by me.

Claude

Synthesising research,

tightening writing and

prototyping in code.

ChatGPT

Brainstorming ideas

and stress-testing my

reasoning.

Beyond design

A few things about me

Gaming

RPGs, souls-likes, indie and co-op

games, mostly.

Reading

Fantasy fiction is my favourite genre, with a few classics too.

Sketching

It's what inspired the little character on

this site. And yes, that character is me.

Collecting

Figures of prehistoric reptiles, with a growing collection at my desk.

Meet Snoopy!

Meet Snoopy!

Interested? Drop

me a message!

Open to conversations

about product design roles

and projects.

Interested? Drop me a message!

Open to conversations about product design roles and projects.

Interested? Drop me a message!

Open to conversations about product design roles and projects.

© 2026 Julia Spyra

© 2026 Julia Spyra

© 2026 Julia Spyra