Estimated reading time: 15 minutes
Estimated reading time: 15 minutes

LinguaLink

LinguaLink

Designing a language-learning platform that connects learners with real, human mentors.
Learning a new language can be intimidating, especially for immigrants settling into their new home. LinguaLink is a platform designed to connect learners with real language mentors, helping users build confidence through guided conversations and real-world scenarios. By combining structured lessons with a mentor-matching system, the platform encourages learners to practice speaking regularly while receiving supportive feedback.

Role(s)

UX/UI Designer

Brand Designer

Duration

4 months

Skillset

In-Depth Research

User Interviews

Research Synthesis

Information Architecture

User Flows

Task Flows

Low-Fi Mockups

Mid-Fi Mockups

High-Fi Mockups

UI Design

Prototyping

User Testing

Tools
Skillset

In-Depth Research

User Interviews

Research Synthesis

Information Architecture

Task Flows

Low-Fi Mockups

Mid-Fi Mockups

High-Fi Mockups

User Testing

UI Design

Prototyping

Tools
Skillset

In-Depth Research

User Interviews

Research Synthesis

Information Architecture

Task Flows

Low-Fi Mockups

Mid-Fi Mockups

High-Fi Mockups

User Testing

UI Design

Prototyping

The Problem

Moving to a new country often comes with significant challenges, such as language barriers, loneliness, and adapting to unfamiliar systems. While it was tempting to try to address all of these issues at once, I quickly realized that attempting to solve too many problems would lead to shallow solutions. Instead, I chose to focus on one area where meaningful impact could be made.

Research and Analysis

One step at a time!

Desk Research

Desk Research

Examined statistics and likely competitors.

User Interviews

User Interviews

Conducted interviews with 6 total participants, all ranging from diverse backgrounds.

Synthesis

Synthesis

Organized research findings into key patterns and insights to inform the design process.

Competitive Analysis

To better understand the existing landscape of language learning platforms, I analysed three major competitors: Duolingo, Busuu, and Babbel. Each platform approaches language learning differently, revealing opportunities for innovation.

Strengths

• Highly engaging, gamified learning experience

• Free access to most core features

• Wide range of languages available

Weaknesses

• Limited real-world conversation practice

• Shallow grammar explanations

• Focus on repetition rather than meaningful interaction

Strengths

• Highly engaging, gamified learning experience

• Free access to most core features

• Wide range of languages available

Weaknesses

• Limited real-world conversation practice

• Shallow grammar explanations

• Focus on repetition rather than meaningful interaction

Strengths

• Community feedback from native speakers

• Structured learning aligned with CEFR levels

• Opportunities for writing and speaking practice

Weaknesses

• Inconsistent feedback quality

• Limited emotional or social support features

• Interaction is still largely task-based rather than relationship-based

Strengths

• Structured curriculum designed by experts

• Strong focus on real-life conversations

• Clear grammar explanations and contextual learning

Weaknesses

• Less engaging than gamified platforms

• Limited social interaction between learners

• Most features locked behind a paywall

Strengths

• Community feedback from native speakers

• Structured learning aligned with CEFR levels

• Opportunities for writing and speaking practice

Weaknesses

• Inconsistent feedback quality

• Limited emotional or social support features

• Interaction is still largely task-based rather than relationship-based

Strengths

• Structured curriculum designed by experts

• Strong focus on real-life conversations

• Clear grammar explanations and contextual learning

Weaknesses

• Less engaging than gamified platforms

• Limited social interaction between learners

• Most features locked behind a paywall

User Interviews

I conducted interviews to identify key pain points of people moving to a new country. These findings informed the design of LinguaLink’s core features.

Key Findings

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Participants reported that language barriers made integration more challenging.

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Participants expressed that a lack of meaningful social connections negatively affected their emotional well-being.

From these insights, I asked:


From these insights, I asked:


How might I make learning a new language more accessible and practical for newcomers?


And…


How might I create opportunities for newcomers to feel a sense of belonging and support?

Information Architecture

Sitemap

To structure the app and simplify navigation, I created a sitemap outlining the key features and content.

Task Flows

I mapped out task flows to visualize how users would complete key tasks.

User Flows

I created user flows to map how users would navigate the product.

Early Iterations

At this point, I had a clear direction for the product and its features. But where do we go from here? Well, you can never go wrong with starting with a few sketches.

I sketch a lot, and I start early.


Sketches are forgiving. They let me explore layouts and ideas without the distraction of tools or unnecessary complexity. Starting with low-fidelity sketches helps me focus on the core parts of the design first, rather than getting caught up in the details too soon.

What should LinguaLink look like?

The name LinguaLink combines two key ideas that define the product:

Lingua - derived from Latin, meaning language or tongue.

Link - represents connection, emphasizing the app’s goal of helping users connect with people and communities.

Fonts

• The typeface balances personality with professionalism, giving the interface a friendly but trustworthy feel.

• Its softer letterforms support LinguaLink’s inclusive and approachable values while maintaining a clear visual hierarchy across different screen sizes.

• The font also meets WCAG accessibility standards, helping reduce visual strain and improving readability for learners.

Colours

• Warm clay creates a sense of approachability, avoiding the cold, corporate feel. It reflects the conversational and supportive nature of language learning.

• Soft cream provides visual breathing room, keeping the interface open and welcoming while reducing harsh contrast that could make the experience feel intimidating.

• Leaf green represents growth, progress, and confidence. It reinforces achievements and positive feedback, visually supporting LinguaLink’s goal of helping users grow through learning and connection.

Logo

By merging the elements of the open book and the human figure, the logo visually communicates the product’s core mission: bringing people and language learning together.

From Sketches to UI

I focus on progress over perfection, shaping each version into something better through iteration.

Usability Testing

To evaluate the experience, I conducted 2 rounds of moderated testing with 5 participants. This allowed me to identify usability issues early and refine the interface before finalizing the design.

Round 1

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Participants responded positively to the idea of contextual language learning, particularly lessons based on real-life conversations.

However, testing revealed several usability issues.

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Participants felt the swipe-based mentor matching felt too similar to a dating app. Most preferred browsing mentors in a list instead.

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Participants said they were unlikely to use the journaling feature regularly.

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Participants hesitated when interpreting certain navigation icons.

Changes Implemented

Round 2

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Participants navigated the interface without hesitation. Updated iconography removed the confusion previously seen during the first round.

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Participants preferred browsing mentors through a list rather than swiping. Being able to explore profiles at their own pace helped reduce pressure and increased their sense of control.

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Participants said removing the journaling feature made the app feel more focused.

But there were some remaining pain points.

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Participants felt the transition from the subscription screen back to the dashboard was abrupt and lacked a clear confirmation that the process was complete.

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Participants suggested adding clearer progress indicators (e.g., “Step 1 of 3”) to help them understand how many tutorial steps remained.

Changes Implemented

Final Prototype

Creating an Account

Mentors

Completing a Lesson

Future Iterations

While usability testing confirmed that LinguaLink provides a clear and supportive language-learning experience, several opportunities for future development emerged.

• One potential improvement could be the introduction of community-driven learning; a discussion space or community forum could allow users to share experiences, ask questions, and exchange tips about living in a new country.

• Future iterations could also explore more personalized learning paths. By tracking user progress and identifying areas of difficulty, LinguaLink could adapt lesson content to better match individual learning needs.

Reflection

Many parts of this project went through multiple rounds of iteration and testing before reaching the final result. Because the problem is something I personally relate to (and one that affects people close to me and others I spoke with) the project felt especially meaningful. It made the process even more rewarding knowing the potential impact it could have if developed into a real app.

Some Things I've Learned

Design is an iterative process. Testing and refinement was essential in shaping LinguaLink into a clearer and more intuitive experience.

Users don't always behave as expected. Features that seemed strong in theory, like journaling, didn’t resonate with users during testing.

Simplicity improves usability. Removing certain features made the experience more focused.

Contact Me

julia.spyra@gmail.com

Contact Me

julia.spyra@gmail.com

Contact Me

julia.spyra@gmail.com